Your survivor can customize a giant mech suit to help them in the wastes. Game Screenshot from Fallout 4. Image Courtesy of Bethesda Softworks
You wake up after 200 years of sleep to find the world around you (specifically, Boston and the surrounding areas) destroyed by nuclear war. Chaos and lawlessness rule, mutants, raiders, and monsters hunt you down. This is the world of Fallout, a video game franchise by Bethesda Softworks that distinguishes itself from the hordes of sci-fi/post apocalyptic games thanks to its retrofuturism. And in the upcoming Fallout 4, which releases on November 10th for PS4, XBox One, and the PC, a major tool to survival for players comes from crafting and customizing homes, armor, and weapons from raw materials found in the game world. Curious to see what makes the game’s crafting system tick, The Creators Project spoke to Todd Howard, executive producer and game director of Fallout 4.
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