<p>Claudio Bueno shows us that we’re little more than nodes in the network.</p>
A few months ago we told you about a Brazilian project called Campo Minado [Minesweeper, in Portuguese], which created a real-life version of everyone’s favorite computer time-suck (well, that and Solitair, to be fair) using you mobile phone’s GPS. The game would guide you around hidden virtual mines in the terrain you were treading in real life, making you race against the clock as you attempted to get from point A to point B without virtually blowing yourself to bits.
It seems that the artist behind the game, Claudio Bueno, really likes playing with GPS and smart phones because he’s back with a new project called Redes Vestíveis [Wearable Networks, in Portuguese] that capitalizes on the same techniques. Geo-location is used as a tool for connecting users, turning each one into a node within a flexible network that stretches and contracts with the physical movements of each player. Players can be near or far apart, ranging from a group of players scattered across a city park, as in the video, or scattered all across the world from Tokyo to Sao Paulo.
As Claudio Bueno says: “the body which moves within the virtual network encourages the movement of others, if they do not move, they cut up and burst the network nodes by unplugging the subject participating in the work.”
Watch the artist's video below about the project:
Recently, the Redes Vestíveis project received an honorable mention at the Prix Ars Electronica 2011. The German festival also paid tribute to other Brazilian projects, such as one developed by the Gambiologia collective, as well as the incredible kinetic sculpture Tunnel from our Creators Leonardo Crescenti and Rejane Cantoni.