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Light Art Makes the Far Side of the Moon an Interactive Experience

Montreal-based studio, Iregular, gives audiences a chance to dance with the shadows of synthetic moonlight.

It’s a no surprise that Montreal-based creative studio Iregular, known for mesmerizing digital wormholesinteractive light harps, and other large-scale participatory light installations, was commissioned by the internationally renowned Winter Lights in Canary Wharf, London to create MOON, an installation of lunar proportions. 

Seeking to provide viewers with both intimate and immersive pieces, the studio unveiled the smoky light tunnel, pushing viewers into the floating, framed point of view of the moon. “I’ve been using the frame shape a lot because it allows me to mark the interaction zone without textual instructions,” studio founder Daniel Iregui tells The Creators Project. “I’ve been experimenting and thinking a lot on this aspect and MOON was an idea I wanted to try.” 

Winter Lights took place back in January, but now you can experience MOON in action in the video below: 

MOON — London, United Kingdom from Iregular on Vimeo.

Controlling both light beams and a four-voice analog synth-generated soundtrack with a motion-capture device, viewers experienced unique experiences with the synthetic moon. “The light is viewed because I am projecting on smoke, and the sound comes from an analog synth controlled in real time with the movement of your hands,” Iregui tells us. “There are four different light patterns and sound voices that are selected randomly, but also allow four people to use it at the same time." 

Iregui explains that he wanted the audience to be integrated, to be active, and to contribute to work, instead of just looking at it. “I also work a lot with random visuals and sound to create a work that is always transforming and evolving,” he says. “I prefer to delegate the final result to chance and other people,” he concludes, adding that the interactive part is the best way to strengthen the random dimension.

MOON's visual documentation just came out a few days ago. Check it out in the images below:

See more of Iregular's work on their website

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