<p>Luis Sanz’s <i>Ilumina</i> shows you don’t need giant beamers and grand old buildings to make an impression.</p>
Of all the surfaces you can projection map on to, paper doesn’t immediately sound like the most fascinating. But this piece, Ilumina from Luis Sanz (IndefiniteVJ) shows you that the humble sheet of paper can be just as impressive as the facade of a historical building—much like AntiVJ’s augmented wall mural Eyjafjallajökull, but on a smaller scale.
What the Swiss motion graphic designer does so well is manage to confuse the viewer with just a drawing on 297 mm x 120 mm paper, creating an illusory sense of depth and tricking you into thinking you’re seeing 3D but in actual fact all the geometry is 2D.
Add to that the fact he used Cinema 4D and After Effects too and you can’t tell what’s added and what’s created from the light projection—or just what the hell’s going on.“WTF?!” you may think. But don’t think, just watch.
Here’s what he says about the piece on Vimeo:
Projection that light[s] a figure on paper, try[ing] to play with light depth and perception.
This is a part [of] projection mapping that interests me a lot, I just now have been able to experience a little more. This short video tries to show the process. An extended version with more examples is coming soon.
Projection mapping on buildings? Gahd! That’s so 2010. Draw mapping (Sanz’s term) is where it’s at in 2012.